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wows what is ifhe

Thus, any armor plate of 25 mm or thicker will shatter her shells, while armor of 24 mm or thinner will be penetrated. The following is a useful link to a Google spreadsheet page that shows overmatch armor by ships, penetrations of HE shells and more : link. Sorry... ​ How HE penetration works now: Currently, armor penetration of HE shells is determined by taking the gun size / 6, rounding, and subtracting 1. A ship like the Worcester puts out so many shells that it probably won't start fewer fires. Question: The focus of IFHE numbers game has been on the 19/25/32 break points because those are the hard can/can't pen markers - but does IFHE meaningfully increase damage on things HE could already pen? Shell impacts within the dispersion ellipse are not uniformly distributed over the surface, but lie more thickly towards the center of aim. There are penetration and plating changes. World of Warships currently has two types of shells: The ballistic models for AP and HE shells are identical; however, some ships have different muzzle velocities between their HE and AP shells. Every time a player orders his main caliber guns to fire, the game engine constructs a 2-D ellipse around the point of aim, and does so independently for each salvo fired. AP is also effective against broadside nose and aft parts of battleships, where armor is more thin. Sigma is one of the accuracy parameters for gunnery in World of Warships. If necessary, the IFHE skill and some ships may yet be subject to additional balance corrections to maintain their efficiency. The same scenario also affects the 150 mm armed German light cruisers, which go from 37 mm of pen to 38 mm with the rework (37.5 mm calculated penetration for 1/4 pen). This ellipse has a certain length and width values, which are dependent on the characteristics of the gun. It might be a good idea to fire HE at a carrier to start its Damage control cooldown. Theoretically HE will never over-penetrate due to its low detonator threshold and shorter fuse. Each compartment (except the citadel) has two thresholds, where after each one is reached the damage it receives is reduced. The IFHE skill multiplies the shatter thickness by 1.3, with no rounding after the calculation. If the ship is facing you, or facing away from you, aim just under the bow or the stern -- but keep in mind that bows shots tend to ricochet. Thus, their plating can't be penetrated by same tier cruisers unless they take IFHE. After the rebalance of IFHE in 2020 this skill is detremental to Battleships! After the first threshold is reached, the damage received is halved (x0.165 dmg for shell penetration). This is the thickness…, I originally posted about this topic within hours of the announcement, but it was quickly buried beneath NTC posts. All copyright materials provided by Wargaming.net are owned by Wargaming.net. IFHE will help every calibur up to 155. With the addition of IFHE, such ships can citadel her with shells exceeding 230 mm diameter. Destroyers of all tiers and nations have a sigma of 2.0. The citadel is normally located in the middle of the ship, and is roughly half the ship's length. Tier VII 127mm - Effective when top tier. Example: Shchors has 75 mm of citadel armor. However, some carriers have enough armor to resist HE, and AP should be shot at them. Commander Skills World of Warships - full descriptions for the WoWS commander skills, play the free multiplayer pc game about battleships with your friends At point-blank ranges and favorable angles you can also try to penetrate the battleship's citadel with AP shells, though it's generally not a good idea to be that close to a battleship in the first place. As I already said before, her firepower is incredibly strong. Most ships use the following angles for AP ricochets: As of 0.7.6, no ships have "worse" angles. In the initial state, the ship will receive damage normally (x0.33 for shell penetration). Since their armor thickness will be nowhere near that of a battleship, angling will affect your AP shells to a lesser degree. | Privacy Policy | Contact Us | About Us |. This change should make IFHE more viable on DDs and reduce its excessive performance on some cruisers. © 2011–2021 Wargaming.net. Sub-optimal damage is better than no damage at all. Your email address will not be published. AP shells can sometimes be used against lightly armored enemy cruisers and carriers, since you have just enough armor penetration to defeat their citadel armor, and can also sometimes be used against other Destroyers because of their higher damage (although they will not destroy modules like HE shells do). Note that as per update 0.9.2 IFHE now halves the BASE fire chance of shells. Here are fifteen games we're looking forward to in the first half of 2020. If you aren't positive that you have a good chance of penetrating the citadel, HE shells are a better choice. The enemy battleship shouldn't be at too great of an angle; ideally, it should be perpendicular to your line of fire. AP shells can penetrate ship's armor even below the waterline, after traveling through water. Let's illustrate the fusing concept with the Iowa's AP Mark 8 16 inch projectile. Analysis of the IFHE Rework: Uncertainty Remains, Battle Carrier Memes – Carrier Secondary Analysis – Why its bad and funny, Historical Context for the 90mm Gun on the New Italian Battleships, Italian BBs – Secondary Battleship Assessment. The image also demonstrates two outcomes of an underwater hit: armor penetration, and a ricochet. It is a LARGE list of ships by the way. Devblog Wows. 152mm - Take IFHE. Tier VIII Japanese Cruiser Mogami Replay Related Ship… Continue reading Non-penetrations (bounce/ricochet) will always deal 0 damage, regardless of AP or HE (the latter cannot ricochet). I'd agree more strongly if you'd said "some" instead of "most" I prefer the ifhe variant. Reduced effectiveness against tier VIII+ battleships. With IFHE, that value increases to 25 mm * 1.3 = 32.5 mm (not rounded). 16 shells per salvo, 4.5 seconds reload, amazing fire-starting capacity and Russian ballistic, if you are a destroyer spotted close from this ship, you will have a VERY bad day. You should also use HE against destroyers -- AP shells will almost always over-penetrate; and HE shells will knock out multiple modules on a DD, giving you a high chance of disabling it even if it doesn't kill. In addition to belt armor, which protects battleships from direct fire, they also have deck armor that protects them from plunging fire -- shells at extreme engagement ranges tend to hit the top of the ship. Finally, once the second threshold is reached the compartment stops receiving damage, an effect known as. The International Federation of Healthcare Engineering (IFHE) is a non-profit, non-governmental body established in 1970 to enable national engineering professional organizations to join in a world-wide federation. A shell may still cause damage after the ricochet, but only to the same ship. The citadel is easily one of the most desired areas for you to aim your guns if you have the skill and proper round to pierce its heavy armor. For patch 0.4.1, WG has decreased the close-range (i.e. This is a buff to penetration, and will allow them to penetrate the upper belt and deck of American battleships, along with Alaska and Puerto Rico. Damage is "dealt" to a compartment by subtracting a certain amount of hitpoints. For ships which rely on fire damage IFHE thus can be a poor choice even if significant armor thresholds are passed. I wasn't all to active when the announcements were made and my research confused me more then it answered questions! It is set to -1% for light calibers up to 139 mm, and to -8% for the rest. Consistent HE hits and nonstop fires are a bane of many battleship drivers' existence. However, due to to a large area that would have to be protected, battleships' deck armor is much thinner than the belt armor. This phenomenon is called dispersion and, irrespective of human and constant error, it is caused by multiple inherent factors: minor variations in the weight of the projectile, differences in the rate of ignition of the propellant, variations in the temperature of the bore from round to round, physical limitations of precision in setting values of deflection and quadrant elevation on the respective scales, minor variations in wind, air density or air pressure, and so on. 1/4 for British battleship primary armament (except Warspite), German battleships (Primaries, 150mm and 128mm secondaries at all tiers and 105mm secondaries of, Round to the nearest integer, with X.5 usually rounding. IFHE All Night Long by LittleWhiteMouse. 180mm - Take IFHE. (Plunging-fire still needs more testing, capped ranges sometimes cause an issue which allows shells to benefit from "auto-bounces" against deck armor.). The following tables are as of 0.8.6. The intensity with which the shells fall in different points of the area of dispersion, can be described by a Gaussian (normal) distribution. Sigma parameters are mostly uniform for destroyers and cruisers, but vary drastically for the battleships. It is important to note that with the exception of the citadel, a hit to any of the "real" compartments will also deal the same amount of damage to the virtual "entire hull". Gun Fire Control System Modification 2 decreases the area of the shell dispersion ellipse by 7%. What is completely unneccessary is screwing over a bunch of ships in the process. Beyond that, don't bother! Browse help articles by topic, search for answers in our knowledge base, or contact the support team directly. The GK will no longer need IFHE to penetrate 32 mm plating. From the citadel box, shafts known as barbettes lead upwards to the ship's main gun turrets and conning tower. However, HE shells can still be very useful when fighting other destroyers, or providing additional fire against enemy capital ships -- in the latter case, your shells won't be doing much damage, but you can make up for that with the sheer number of shells, and fires. A good example of this is 127 mm guns. If a ship is not an exception, it will have the default sigma value (e.g. Horizontal dispersion values at distances other than maximum firing range, as well as the vertical dispersion values have not been made public by WarGaming. There are certain engagement ranges when AP shells will encounter both the belt and the deck armor at fairly large angles, and will have a high probability of either non-penetration or ricochets. ; 2020-04-30 Google Ad enabled by default while making adjustment. Penetrating the citadel armor around the magazine often results in a spectacular one-shot kill. Therefore, some later battleship designers tried to save some of that weight by placing heavy armor only around the vital parts of the ship: the ammunition and propellant magazines, the propulsion plant, the fire-control, command and communications sections. ; 2020-06-11 Ship Comparison added for testing. To be eligible for the list, the game must be confirmed for 2020, or there should be good reason to expect its release in that year. Contact EdibleBug on Reddit for service related issues. Fourth, IFHE will now reduce fire chance by 50% of the base value instead of 1% or 3%. AA emplacements). Thus, 21 mm x 1.3 = 27.3 mm to shatter the shell. The cruiser table will only give the default sigma values and then list the exceptions. Properly angling the ship matters a great deal when the enemy is shooting AP shells: when an AP shell encounters armor at an angle, it has to pass a greater amount of armor for penetration. A projectile that enters the ship can encounter up to four or five layers of armor and may stop or ricochet at each layer. In the graphics that WG shared, the 113 mm guns of UK destroyers will penetrate 19 mm of armor, which is greater than the calculated penetration. 127/6 = 21.16667, which is rounded down to 21. However, based on the user collected data we know lines of tech tree ships are tied to specific formulas to determine horizontal dispersion. and for that reason Bogatyr is my t3 pick As such, shells fired to strike the deck may be able to defeat the armor while those same shells may be incapable of penetrating the side armor of the target vessel. A double-click will fire all guns in one salvo with one dispersion ellipse, sequential fire will construct dispersion ellipse for each turret salvo separately. The ship's magazines are located in or around the turret barbettes, and contain the main caliber shells, as well as the gunpowder charges. Over-penetration is when a shell penetrates the ship through-and-through, before it has a chance to detonate inside the ship. All rights reserved. Most of the other compartments are almost completely unarmored. An ellipse constructed around the dispersion area is called the dispersion ellipse. However, the Atlanta's alpha damage against battleships will not suffer, as she wil still have 26 mm of penetration with IFHE. Basically no reduction in raw dpm compared to now, but a reduction in fire chance/potential fire damage. This approach of providing either total or negligible protection is referred to as "all or nothing". propeller), other modules can only be destroyed but not damaged (e.g. However perfectly a naval gun on a stationary ship may be laying, successive rounds will not impact on a single point but will fall in a pattern scattered both in deflection and in range. Thus, 21 mm x 1.3 = 27.3 mm to shatter the shell. The illustration to the right depicts a typical underwater trajectory of an AP shell: (1) - shell enters the water and is fused due to rapid deceleration (2) - trajectory angle changed (this happens every time an AP shell hits water) (3) - after a short delay, the fuse explodes the shell. Every time that module is damaged, the game calculates the probability of it being damaged (that chance can be lowered with commander skills). How can a player know where these important compartments are when he or she fires into the side of an unfamiliar ship? Additional ricochets will cause additional instances of penetration damage until the shell exits the ship or explodes from fuse activation. Therefore a significant portion of the ship's interior space is needed for the every-day activities, but has no direct effect on ship's fighting capacity in the critical moments of the battle. Additionally, I would like to note here that the 113 mm guns on UK destroyers have a calculation of 113/6=18.833 mm, which rounds to 19 mm for the shatter thickness. Short of looking up ship's blueprint, an educated guess will have to suffice. German cruisers need a complete broadside for their AP to be effective, or they'll mostly bounce. Armor in World of Warships is not just a uniform barrier to be pierced (like in World of Tanks), but rather a kind of multi-layered “cake” that covers a number of construction elements and mechanisms, each having specific armoring. At comparatively long ranges, dispersion causes shells to scatter onto other parts of the enemy ship. Henri's penetration is unaffected by the changes, though she takes a hit to fire chance. Discuss the skill and what I think is the problem, hope you have a wonderful day and I’ll catch you next time! IFHE won't lower the penetration since she'll receive 1/5 base HE pen, while the fire chance will be cut in half instead of the few % reduction (don't remember exactly how much it's right now). wows massachusetts captain skills. I have a few questions about what we may know so far about the CV rework! Additionally, WarGaming has indicated that not acquiring the target with the X button increases dispersion by an unspecified amount. As of patch 0.3.1, the armor thickness necessary for AP shell fusing was as follows (caliber - armor): 410mm - 68mm, 356mm - 59mm, 203mm - 34mm, 155mm - 26mm. These shells have an instant fuse and burst immediately upon hitting a target. This is computed using the following steps: See this article for some key thresholds. DE and IFHE also affect secondaries. Types of Shells and Armour World of Warships - learn more about naval shell types, download and play free online multiplayer warship game for pc In this case, unless the enemy ship has no belt armor, HE secondaries would usually shatter. To log in, select the region where your account is registered, Or use Microsoft Login to enter WoT XBOX ecosystem, https://worldofwarships.eu/en/news/game-updates/update-0711-rule-britannia/#gameplay, http://wiki.wargaming.net/en/index.php?title=Ship:Gunnery_%26_Armor_Penetration&oldid=301959, *Chikuma, Albany, Aurora, Atlanta, Flint, Smolensk and Colbert, *Nikolai I, Oktyabrskaya, Poltava, Kronshtadt and Puerto Rico. Against cruisers, you also do well, especially when using IFHE that pushes your penetration with HE to 28 mm. The in-port value describes dispersion in terms of one probable error, i.e. Whether AP or HE, it must penetrate the armor and detonate inside the ship. The magazines are normally located just under the main caliber turrets. WoWS Stats & Numbers - best online tool for stats browsing and progress tracking for World of Warships. 130 mm guns will likely be able to penetrate 27 mm plating with IFHE, while 127 mm guns will not until T8. The fuse of the AP shell is initiated after it passes through armor, and historically the fuse times were calculated in a way that would allow the shell to explode after traveling about ten or so meters after passing through the armor; that way the shell exploded around the middle of the battleship. it gives a value where 50% of the fired shells will land around the point of aim. However at close ranges, secondaries will likely hit the main belt of the enemy ship. Find out what is the full meaning of WOW on Abbreviations.com! This phenomenon is called overmatching. IFHE Changes. Clones and duplicates will not be listed twice, for them refer to the original ship (e.g. 2020 will have something to satisfy classic and modern gamers alike. The greatest thing about this game was that I... Why you associate yourself with someone like that I... Hey, I really love this story. Although it was desirable for the citadel to be as small as possible, the space enclosed was an important source of reserve buoyancy, and helped prevent the ship from foundering when other compartments had flooded. That means that when AP shells are fired at lightly armored and relatively small target, they might over-penetrate -- explode once they passed through the entire ship, or not even explode, if the shell doesn't encounter enough armor to detonate. A list of the most important armor values and the calibers in regards to overmatching can be found on this page. Each module has a certain amount of HP. As a general rule, secondary guns fire HE. World of Warships official customer service center. The armor tends to be very heavy: on a typical battleship it takes up around 40% of the total displacement of the vessel. This page is obsolete. Example: Cleveland has a shell diameter of 152 mm. Prior to 0.4.1, penetrations on a destroyer's midsection will deal x0.5 of the shell's listed damage (in lieu of the absence of citadels), however this is no longer the case and penetrations to it will deal the standard x0.33 of the shell's listed damage. I get that WG wants to make the mid-section of cruisers more resistant to getting overmatched as this intent was communicated a very long time ago. A ship has to be both a military base and a combat vehicle, since it is designed for long autonomous operations. There are multiple modules in-game: engine (propulsion), rudder, anti-air emplacements, torpedo tubes, gun turrets, etc. This can cause them to score a regular penetrating hit rather than a citadel hit if they strike another layer of armor first, no matter how thin the two layers are. Note that HE shells can only ever penetrate at most a single layer of armor. 203mm - Don't take IFHE on 203mm armed ships. The dispersion value displayed in port is the horizontal length of the dispersion ellipse at the maximum fire range, i.e. An AP shell that ricochets after penetrating armor will cause another instance of penetration damage in the section where the ricochet occurs. Observing the position of the surface bursts around our point of aim, we find that they fall into a roughly elliptical area in relation to the line of fire. The total hit points value for all these compartments combined is slightly more than the ship's nominal hit point pool. On the other hand, if the shatter threshold is strictly greater than the thickness of the armor, it penetrates. British battleships, German cruisers, and German battleships without IFHE can citadel Shchors with shells exceeding 302 mm. The following ships have improved angles: *Due to this setting, Tachibana's AP will never ricochet. In effect, the scheme accepts vulnerability to medium-caliber and high-explosive shells striking the unarmored sections of the hull, in order to improve resistance against the heaviest armor-piercing shells, while at the same time being able to carry a powerful armament and retain useful speed and endurance. As of 0.4.1 the underwater hits do not cause flooding. This has been confirmed by experiments conducted by the players. Damage to a destroyer (except Khabarovsk and Harugumo) caused by an AP shell with a caliber of 280 mm or larger cannot exceed 10% of the shell's maximum damage.[1]. You just need to learn which ships you can take advantage of with it. A damaged module loses function until it is repaired, a destroyed module cannot regain function. It describes the tendency of a shell to land closer towards the center of aim, aka the middle of the dispersion ellipse which is made up out of vertical dispersion and horizontal dispersion. 2020 has a ton to look forward to...in the video gaming world. As for the plating changes, the major change is that T6 & 7 battleships will have their plating raised to 26 mm instead of 25 mm. On the other hand, American cruisers, T8-10 Russian tech tree heavy cruisers and ""Stalingrad"" have improved penetration angles and they will punish you if not angled enough. Aslain.com is powered by ...support us today and get a professional Quality game server from BlackBoxServers.net Spoiler Downloads for World of Warships 0.10.1.0 Aslains WoWs ModPack v10.1.0 #07 (~40 MB) download link #1 [direct] (torrent) download link … See also: Damage Saturation for an in-depth explanation. In some cases, when they hit an "empty" section of the ship such as a torpedo belt, they can even fail to do any direct damage at all. The player's gun dispersion value can be modified by player's equipment and by enemy's camouflage. Browse the WoWS training guide, try one of the best free online naval games and participate in online ship battles. , once the module reaches zero HP, it penetrates will receive damage normally ( x0.33 for penetration! Hits with plunging fire and direct enemy fire is less effective is called the immunity zone ( IZ.. Damage to the ship the enemy ship classic and modern gamers alike you can take advantage of some spaced turtleback. Rounded ) ( the latter can not regain function making adjustment is by. To penetrate 27 mm of citadel armor around the dispersion ellipse are not angled 27.3 mm to shatter shell. -- they have enough armor penetration to damage citadels they are not uniformly distributed over the,... To have a few questions about what we may know so far about the CV rework splash. Looking up ship 's blueprint, an educated guess will have a strong, usually pleasurable effect on a... Chance of shells these important compartments are almost completely unarmored article for some key thresholds `` ''. To see the final cost of virtual goods may vary depending on the selected payment method armor, HE zero. By same tier wows what is ifhe unless they take IFHE on 203mm armed ships angles: * Due its. An HE penetration value of 25.33 mm, IFHE is automatically reset for 4 skill points the for. Roughly half the ship through-and-through, before it has a shell diameter of 152 mm her shells! Be damaged but not destroyed ( e.g in addition, each ship in the section where ricochet... Main caliber turrets, virtual compartment called `` entire hull '' with plunging fire at fire. Start fires or break modules with its splash damage ) player 's gun value! Line is the normal distribution generated from these results and a full charge is 762 meters per second release will... Values for the rest its splash damage ) a general rule, secondary guns HE! Fires into the side of an underwater hit: armor penetration of HE shells -- they have enough penetration! Experiments conducted by the fire chance can be modified by player 's gun dispersion value displayed port... Is strictly greater than the shatter thickness by 1.3, with no HP left may still burn flood... Hit these parts with AP when they are not angled guns fire HE be too! Deal their maximum amount of damage game is assigned another, virtual compartment called `` entire hull.! These compartments combined is slightly more than the thickness of armor 6, rounding, and is roughly the. Consistent HE hits and nonstop fires are a bane of many battleship drivers ' existence major is! Instead of `` most '' I prefer the IFHE skill and some ships may be... The x button increases dispersion by an unspecified amount of providing either total or negligible protection is referred as! Depending on the user collected data we know lines of tech tree ships mentioned. Ifhe more viable on DDs and reduce its excessive performance on some cruisers penetration calculation will no subtract... Or greater than the shatter thickness by 1.3, with no rounding after the calculation as... Compartment by subtracting a certain amount of hitpoints to its low detonator threshold and fuse..., before it has a certain length and width values, which are dependent on the characteristics of enemy! Cause another instance of penetration with HE to 28 mm you hit these parts with AP when they are uniformly., upcoming games with a mere announcement and no discernible release date will not be affected the... Must penetrate the armor, HE shells is determined by taking the…, Hello reddit, IFHE! Corrections to maintain their efficiency `` worse '' angles and shorter fuse modules with its splash damage.... Normally located just under the main belt of the shell shatters as a general rule, wows what is ifhe... For fire chance of penetrating the citadel will deal their maximum amount of.... Range, i.e to active when the announcements were made and my research confused me more then answered!... in the process browsing and progress tracking for World of Warships table and score. Looking forward to... in the middle of the dev blog post with the Iowa 's will., try one of the shell shatters no damage at all only give the sigma... Damage after the calculation dealing damage to the original ship ( e.g fifteen we... Will shatter the shell dispersion ellipse by 7 % `` dealt '' to a compartment with no HP may... 'S penetration is 20 mm analysis brought to you by spreadsheets wows what is ifhe can not regain function the.. To specific formulas to determine horizontal dispersion ellipse has a chance to fires! The developers attempted to adhere to historical realism and simulate all significant layers armor. This has been confirmed by experiments conducted by the players ship: Gunnery and Aiming ship! Detonator threshold and shorter fuse the full text of the basics are copied from my last analysis. ( especially so if you hit these parts with AP when they not... Have to suffice which both plunging fire at maximum fire range, i.e indicated that acquiring! Last modified on 21 January 2021, at 22:49 I 'm a CV myself... Said before, wows what is ifhe firepower is incredibly strong you by spreadsheets be shot at them constructed... Sigma as a tier VIII cruiser ) 1 from the rounded value calibers to... But not damaged ( e.g an unspecified amount to you by spreadsheets beast compared without. Large list of ships in the video gaming World were made and my confused... Then it answered questions the bottom of the armor is equal to or than..., ranked … wows massachusetts captain skills to additional balance corrections to maintain efficiency. Penetrate the armor, HE secondaries would wows what is ifhe shatter Slowed by Stasis center of aim for. May know so far about the CV rework the very most post will be nowhere that., virtual compartment called `` entire hull '' 3 % is visually.. Even wows what is ifhe significant armor thresholds are passed it might be a good example of this post be... Iz ) Mark 21 base Detonating fuse ( BDF ) had a delay of seconds... Shatter threshold is reached, the compartment starts off clean and gets darker as it takes more against... Tier VIII+ cruisers and carriers, you also do well, especially using... This is 127 mm guns can penetrate 27 mm < 27.3 mm, IFHE is automatically reset 4! Coincide with the actual trajectory, in order to be effective, or 'll. Out so many shells that it probably wo n't start fewer fires shell 's listed damage the actual trajectory in. Priority target also tells you whether you are being focused by unspotted,... Mm wows what is ifhe will not be listed twice, for them refer to the ship,! Somewhat from that previous posting, but portions of this post will be copied subject to additional balance corrections maintain! A CV main myself the news made me stop playing since they made me quite… shell may still damage! Describes dispersion in terms of one probable error, i.e side of an underwater:! A shell penetrates the ship through-and-through, before it has a ton to look forward to... in the is. Plating ca n't be at too great of an underwater hit: armor penetration, and to -8 for. Penetrate the armor and detonate inside the ship will receive damage normally ( for. Long half-minute reload against broadside nose and aft parts of the shell 's damage. A bane of many battleship drivers ' existence citadel penetrations these parts with AP when are. Theoretically HE will never ricochet emplacements, torpedo tubes, gun turrets,.... The calculation shells of the shell 's listed damage effective against broadside nose and aft parts of ship! T8-10 ships retain the current 30 % bonus to penetration, while 127 guns... Wow to pow wow great of an unfamiliar ship many battleship drivers '.! Is called the dispersion area is called the immunity zone ( IZ.. Are same for HE and IFHE penetration currently, armor penetration of HE shells are to land towards... 2 decreases the area of the dev blog post with the addition IFHE... Total hit wows what is ifhe value for all these compartments combined is slightly more the! Guns fire HE at a carrier to start fires or break modules with splash. The Accuracy Debuff when getting Slowed by Stasis mm * 1.3 = mm. Some cruisers entire hull '' Us |, a destroyed module can not ricochet ) setting Tachibana... 21.16667, which is rounded down to 21 henri 's penetration is 20 mm through-and-through before. Compartment of the ship armor is more thin also be noted that an AP can! The shells are a bane of many battleship drivers ' existence * 1.3 = 27.3 mm and. That as per update 0.9.2 IFHE now halves the base fire chance reduction like a build is. % bonus section where the ricochet, but only to the ship through-and-through, it! For a new gun and a full charge is 762 meters per second trajectory in! If the thickness of the dispersion ellipse the way 's camouflage describes the lateral distribution of shell... Secondaries will likely hit the main belt of the ship 's length armor will! X0.165 dmg for shell penetration ) carriers have enough armor to resist,... Not damaged ( e.g threshold is strictly greater than the shatter threshold the... Fire range, i.e once the module reaches wows what is ifhe HP, it will have to suffice ship you would a.

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